The History of Clash of Clans

Clash of Clans was released in 2012 and it was an instant success. The game is still popular today and it has been downloaded more than 100 million times.

The game is a strategy game that is played on a mobile device. Players build their own village filled with buildings, troops, and defenses to protect themselves from other players who are trying to steal their resources. Players can also use the resources they collect to train troops for battle and upgrade their buildings for more defense or better production of resources.

Introduction: Who is Supercell?

Supercell is a Finnish game development company that was founded in 2010 by Ilkka Paananen, Mikko Kodisoja, and Teemu Kurki.

The company is best known for its flagship game Clash of Clans that was released in 2012.

Supercell has been profitable since 2013 and has grown to over 800 employees with offices in Helsinki, Espoo, Tokyo, Seoul, Taipei and Shanghai. The company’s revenue growth rate is said to be the fastest among mobile game developers worldwide.

How Clash of Clans Became a Worldwide Phenomenon

The popularity of Clash of Clans can be attributed to its unique features and gameplay. It is a strategy-based game that combines role playing elements with social networking features. Players are able to construct their own village, train troops, and attack other players’ villages in order to win resources that can be used to further develop their own village.

Clash of Clans has been translated into over 50 languages and has been downloaded over 100 million times worldwide as at October 2017.

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